SketchyGAN: Towards Diverse and Realistic Sketch to Image Synthesis

Authors: Wengling Chen, James Hays

Abstract: Synthesizing realistic images from human drawn sketches is a challenging problem in computer graphics and vision. Existing approaches either need exact edge maps, or require a database to retrieve images from. In this work, we propose a novel Generative Adversarial Network (GAN) approach that synthesizes realistic looking images from 50 categories including motorcycles, horses and couches. We demonstrate a data augmentation technique for sketches which is fully automatic, and we show that the augmented data is helpful to our task. We introduce a new building block suit for both the generator and discriminator which improves the information flow and utilizes input images at multiple scales. Compared to state-of-the-art image translation methods, our approach generates more realistic images and achieves significantly higher Inception Scores.

Submitted to arXiv on 09 Jan. 2018

Explore the paper tree

Click on the tree nodes to be redirected to a given paper and access their summaries and virtual assistant

Also access our AI generated Summaries, or ask questions about this paper to our AI assistant.

Beta

Look for similar papers (in beta version)

By clicking on the button above, our algorithm compares the title and abstract of this paper with all the papers of the same arXiv category that we have summarized, and finds the closest ones. You can rerun it from time to time: the results improve as our database grows.