Game theoretical modelling of network/cybersecurity

Authors: Azhar Iqbal, Lachlan J. Gunn, Mingyu Guo, M. Ali Babar, Derek Abbott

IEEE Access, Vol. 7, pp 154167-154179 (2019)
Revised, 21 pages, to appear in IEEE Access

Abstract: Game theory is an established branch of mathematics that offers a rich set of mathematical tools for multi-person strategic decision making that can be used to model the interactions of decision makers in security problems who compete for limited and shared resources. This article presents a review of the literature in the area of game theoretical modelling of network/cybersecurity.

Submitted to arXiv on 24 Jan. 2019

Explore the paper tree

Click on the tree nodes to be redirected to a given paper and access their summaries and virtual assistant

Also access our AI generated Summaries, or ask questions about this paper to our AI assistant.

Look for similar papers (in beta version)

By clicking on the button above, our algorithm will scan all papers in our database to find the closest based on the contents of the full papers and not just on metadata. Please note that it only works for papers that we have generated summaries for and you can rerun it from time to time to get a more accurate result while our database grows.