Colouring the sculpture through corresponding area from 2D to 3D with augmented reality

Authors: Yaozhong Zhang

License: CC BY-NC-SA 4.0

Abstract: With the development of 3D modelling techniques and AR techniques, the traditional methods of establishing 2D to 3D relation is no longer sufficient to meet the demand for complex models and rapid relation building. This dissertation presents a prototype development implemented that creating many- to-many correspondences by marking image and 3D model regions that can be used to colouring 3D model by colouring image for the end user. After comparing the three methods in the conceptual design, I chose the creating render textures relation to further development by changing to Zeus bust model and connecting the AR environment. The results of testing each part of the prototype shows the viability of the creating render textures relation method. The advantages of it are easy to build many-to-many relations and adaptable for any model with properly UV mapping. But there are still three main limitations and future work will focus on solving them, building a database to store relation information data and printing 3D coloured models in real world.

Submitted to arXiv on 09 Feb. 2022

Explore the paper tree

Click on the tree nodes to be redirected to a given paper and access their summaries and virtual assistant

Also access our AI generated Summaries, or ask questions about this paper to our AI assistant.

Look for similar papers (in beta version)

By clicking on the button above, our algorithm will scan all papers in our database to find the closest based on the contents of the full papers and not just on metadata. Please note that it only works for papers that we have generated summaries for and you can rerun it from time to time to get a more accurate result while our database grows.