Emergent world representations: Exploring a sequence model trained on a synthetic task

Authors: Kenneth Li, Aspen K. Hopkins, David Bau, Fernanda Viégas, Hanspeter Pfister, Martin Wattenberg

code: https://github.com/likenneth/othello_world
License: CC BY 4.0

Abstract: Language models show a surprising range of capabilities, but the source of their apparent competence is unclear. Do these networks just memorize a collection of surface statistics, or do they rely on internal representations of the process that generates the sequences they see? We investigate this question by applying a variant of the GPT model to the task of predicting legal moves in a simple board game, Othello. Although the network has no a priori knowledge of the game or its rules, we uncover evidence of an emergent nonlinear internal representation of the board state. Interventional experiments indicate this representation can be used to control the output of the network and create "latent saliency maps" that can help explain predictions in human terms.

Submitted to arXiv on 24 Oct. 2022

Explore the paper tree

Click on the tree nodes to be redirected to a given paper and access their summaries and virtual assistant

Also access our AI generated Summaries, or ask questions about this paper to our AI assistant.

Beta

Look for similar papers (in beta version)

By clicking on the button above, our algorithm compares the title and abstract of this paper with all the papers of the same arXiv category that we have summarized, and finds the closest ones. You can rerun it from time to time: the results improve as our database grows.