Computing Education in the Era of Generative AI
Authors: Paul Denny, James Prather, Brett A. Becker, James Finnie-Ansley, Arto Hellas, Juho Leinonen, Andrew Luxton-Reilly, Brent N. Reeves, Eddie Antonio Santos, Sami Sarsa
Abstract: The computing education community has a rich history of pedagogical innovation designed to support students in introductory courses, and to support teachers in facilitating student learning. Very recent advances in artificial intelligence have resulted in code generation models that can produce source code from natural language problem descriptions -- with impressive accuracy in many cases. The wide availability of these models and their ease of use has raised concerns about potential impacts on many aspects of society, including the future of computing education. In this paper, we discuss the challenges and opportunities such models present to computing educators, with a focus on introductory programming classrooms. We summarize the results of two recent articles, the first evaluating the performance of code generation models on typical introductory-level programming problems, and the second exploring the quality and novelty of learning resources generated by these models. We consider likely impacts of such models upon pedagogical practice in the context of the most recent advances at the time of writing.
Explore the paper tree
Click on the tree nodes to be redirected to a given paper and access their summaries and virtual assistant
Look for similar papers (in beta version)
By clicking on the button above, our algorithm will scan all papers in our database to find the closest based on the contents of the full papers and not just on metadata. Please note that it only works for papers that we have generated summaries for and you can rerun it from time to time to get a more accurate result while our database grows.