Résultats de recherche pour « Autonomous Drone Racing »
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Over the last decade, the use of autonomous drone systems for surveying, search and rescue, or last-mile delivery has increased exponentially. With the rise of these applications comes the need for highly robust, safety-critical algorithms that can operate drones in …
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Over the last decade, the use of autonomous drone systems for surveying, search and rescue, or last-mile delivery has increased exponentially. With the rise of these applications comes the need for highly robust, safety-critical algorithms that can operate drones in complex and uncertain environments. Additionally, flying fast enables drones to cover more ground, increasing productivity and further strengthening their use case. One proxy for developing algorithms used in high-speed navigation is the task of autonomous drone racing, where researchers program drones to fly through a sequence of gates and avoid obstacles as quickly as possible using onboard sensors and limited computational power. Speeds and accelerations exceed over 80 kph and 4 g, respectively, raising significant challenges across perception, planning, control, and state estimation. To achieve maximum performance, systems require real-time algorithms that are robust to motion blur, high dynamic range, model uncertainties, aerodynamic disturbances, and often unpredictable opponents. This survey covers the progression of autonomous drone racing across model-based and learning-based approaches. We provide an overview of the field, its evolution over the years, and conclude with the biggest challenges and open questions to be faced in the future.
In many robotic tasks, such as autonomous drone racing, the goal is to travel through a set of waypoints as fast as possible. A key challenge for this task is planning the timeoptimal trajectory, which is typically solved by assuming …
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In many robotic tasks, such as autonomous drone racing, the goal is to travel through a set of waypoints as fast as possible. A key challenge for this task is planning the timeoptimal trajectory, which is typically solved by assuming perfect knowledge of the waypoints to pass in advance. The resulting solution is either highly specialized for a single-track layout, or suboptimal due to simplifying assumptions about the platform dynamics. In this work, a new approach to near-time-optimal trajectory generation for quadrotors is presented. Leveraging deep reinforcement learning and relative gate observations, our approach can compute near-time-optimal trajectories and adapt the trajectory to environment changes. Our method exhibits computational advantages over approaches based on trajectory optimization for non-trivial track configurations. The proposed approach is evaluated on a set of race tracks in simulation and the real world, achieving speeds of up to 60kmh−1with a physical quadrotor.
Autonomous Drone Racing (ADR) was first proposed in IROS 2016. It called for the development of an autonomous drone capable of beating a human in a drone race. After almost five years, several teams have proposed different solutions with a …
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Autonomous Drone Racing (ADR) was first proposed in IROS 2016. It called for the development of an autonomous drone capable of beating a human in a drone race. After almost five years, several teams have proposed different solutions with a common pipeline: gate detection; drone localization; and stable flight control. Recently, Deep Learning (DL) has been used for gate detection and localization of the drone regarding the gate. However, recent competitions such as the Game of Drones, held at NeurIPS 2019, called for solutions where DL played a more significant role. Motivated by the latter, in this work, we propose a CNN approach called DeepPilot that takes camera images as input and predicts flight commands as output. These flight commands represent: the angular position of the drone’s body frame in the roll and pitch angles, thus producing translation motion in those angles; rotational speed in the yaw angle; and vertical speed referred as altitude h. Values for these 4 flight commands, predicted by DeepPilot, are passed to the drone’s inner controller, thus enabling the drone to navigate autonomously through the gates in the racetrack. For this, we assume that the next gate becomes visible immediately after the current gate has been crossed. We present evaluations in simulated racetrack environments where DeepPilot is run several times successfully to prove repeatability. In average, DeepPilot runs at 25 frames per second (fps). We also present a thorough evaluation of what we called a temporal approach, which consists of creating a mosaic image, with consecutive camera frames, that is passed as input to the DeepPilot. We argue that this helps to learn the drone’s motion trend regarding the gate, thus acting as a local memory that leverages the prediction of the flight commands. Our results indicate that this purely DL-based artificial pilot is feasible to be used for the ADR challenge.
Despite impressive results in visual-inertial state estimation in recent years, high speed trajectories with six degree of freedom motion remain challenging for existing estimation algorithms. Aggressive trajectories feature large accelerations and rapid rotational motions, and when they pass close to …
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Despite impressive results in visual-inertial state estimation in recent years, high speed trajectories with six degree of freedom motion remain challenging for existing estimation algorithms. Aggressive trajectories feature large accelerations and rapid rotational motions, and when they pass close to objects in the environment, this induces large apparent motions in the vision sensors, all of which increase the difficulty in estimation. Existing benchmark datasets do not address these types of trajectories, instead focusing on slow speed or constrained trajectories, targeting other tasks such as inspection or driving. We introduce the UZH-FPV Drone Racing dataset, consisting of over 27 sequences, with more than 10 km of flight distance, captured on a first-person-view (FPV) racing quadrotor flown by an expert pilot. The dataset features camera images, inertial measurements, event-camera data, and precise ground truth poses. These sequences are faster and more challenging, in terms of apparent scene motion, than any existing dataset. Our goal is to enable advancement of the state of the art in aggressive motion estimation by providing a dataset that is beyond the capabilities of existing state estimation algorithms.
Inertial odometry is an attractive solution to the problem of state estimation for agile quadrotor flight. It is inexpensive, lightweight, and it is not affected by perceptual degradation. However, only relying on the integration of the inertial measurements for state …
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Inertial odometry is an attractive solution to the problem of state estimation for agile quadrotor flight. It is inexpensive, lightweight, and it is not affected by perceptual degradation. However, only relying on the integration of the inertial measurements for state estimation is infeasible. The errors and time-varying biases present in such measurements cause the accumulation of large drift in the pose estimates. Recently, inertial odometry has made significant progress in estimating the motion of pedestrians. State-of-the-art algorithms rely on learning a motion prior that is typical of humans but cannot be transferred to drones. In this work, we propose a learning-based odometry algorithm that uses an inertial measurement unit (IMU) as the only sensor modality for autonomous drone racing tasks. The core idea of our system is to couple a model-based filter, driven by the inertial measurements, with a learning-based module that has access to the thrust measurements. We show that our inertial odometry algorithm is superior to the state-of-the-art filter-based and optimization-based visual-inertial odometry as well as the state-of-the-art learned-inertial odometry in estimating the pose of an autonomous racing drone. Additionally, we show that our system is comparable to a visual-inertial odometry solution that uses a camera and exploits the known gate location and appearance. We believe that the application in autonomous drone racing paves the way for novel research in inertial odometry for agile quadrotor flight.
In many robotic tasks, such as autonomous drone racing, the goal is to travel through a set of waypoints as fast as possible. A key challenge for this task is planning the time-optimal trajectory, which is typically solved by assuming …
Lire le résumé scientifique complet
In many robotic tasks, such as autonomous drone racing, the goal is to travel through a set of waypoints as fast as possible. A key challenge for this task is planning the time-optimal trajectory, which is typically solved by assuming perfect knowledge of the waypoints to pass in advance. The resulting solution is either highly specialized for a single-track layout, or suboptimal due to simplifying assumptions about the platform dynamics. In this work, a new approach to near-time-optimal trajectory generation for quadrotors is presented. Leveraging deep reinforcement learning and relative gate observations, our approach can compute near-time-optimal trajectories and adapt the trajectory to environment changes. Our method exhibits computational advantages over approaches based on trajectory optimization for non-trivial track configurations. The proposed approach is evaluated on a set of race tracks in simulation and the real world, achieving speeds of up to 60 km/h with a physical quadrotor.
Inertial odometry is an attractive solution to the problem of state estimation for agile quadrotor flight. It is inexpensive, lightweight, and it is not affected by perceptual degradation. However, only relying on the integration of the inertial measurements for state …
Lire le résumé scientifique complet
Inertial odometry is an attractive solution to the problem of state estimation for agile quadrotor flight. It is inexpensive, lightweight, and it is not affected by perceptual degradation. However, only relying on the integration of the inertial measurements for state estimation is infeasible. The errors and time-varying biases present in such measurements cause the accumulation of large drift in the pose estimates. Recently, inertial odometry has made significant progress in estimating the motion of pedestrians. State-of-the-art algorithms rely on learning a motion prior that is typical of humans but cannot be transferred to drones. In this work, we propose a learning-based odometry algorithm that uses an inertial measurement unit (IMU) as the only sensor modality for autonomous drone racing tasks. The core idea of our system is to couple a model-based filter, driven by the inertial measurements, with a learning-based module that has access to the thrust measurements. We show that our inertial odometry algorithm is superior to the state-of-the-art filter-based and optimization-based visual-inertial odometry as well as the state-of-the-art learned-inertial odometry in estimating the pose of an autonomous racing drone. Additionally, we show that our system is comparable to a visual-inertial odometry solution that uses a camera and exploits the known gate location and appearance. We believe that the application in autonomous drone racing paves the way for novel research in inertial odometry for agile quadrotor flight.
Humans race drones faster than neural networks trained for end-to-end autonomous flight. This may be related to the ability of human pilots to select task-relevant visual information effectively. This work investigates whether neural networks capable of imitating human eye gaze …
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Humans race drones faster than neural networks trained for end-to-end autonomous flight. This may be related to the ability of human pilots to select task-relevant visual information effectively. This work investigates whether neural networks capable of imitating human eye gaze behavior and attention can improve neural networks' performance for the challenging task of vision-based autonomous drone racing. We hypothesize that gaze-based attention prediction can be an efficient mechanism for visual information selection and decision making in a simulator-based drone racing task. We test this hypothesis using eye gaze and flight trajectory data from 18 human drone pilots to train a visual attention prediction model. We then use this visual attention prediction model to train an end-to-end controller for vision-based autonomous drone racing using imitation learning. We compare the drone racing performance of the attention-prediction controller to those using raw image inputs and image-based abstractions (i.e., feature tracks). Comparing success rates for completing a challenging race track by autonomous flight, our results show that the attention-prediction based controller (88% success rate) outperforms the RGB-image (61% success rate) and feature-tracks (55% success rate) controller baselines. Furthermore, visual attention-prediction and feature-track based models showed better generalization performance than image-based models when evaluated on hold-out reference trajectories. Our results demonstrate that human visual attention prediction improves the performance of autonomous vision-based drone racing agents and provides an essential step towards vision-based, fast, and agile autonomous flight that eventually can reach and even exceed human performances.