Learning from Simulation, Racing in Reality
Authors: Eugenio Chisari, Alexander Liniger, Alisa Rupenyan, Luc Van Gool, John Lygeros
AI-generated Key Points
- The paper presents a reinforcement learning-based solution for autonomously racing on a miniature race car platform
- A policy trained purely in simulation using a relatively simple vehicle model, including model randomization, can be successfully transferred to the real robotic setup
- A novel policy output regularization approach and a lifted action space enables smooth actions but still aggressive race car driving
- The regularized policy outperforms the Soft Actor Critic (SAC) baseline method both in simulation and on the real car, but it is still outperformed by a Model Predictive Controller (MPC) state-of-the-art method
- Refining the policy with three hours of real-world interaction data allows the reinforcement learning policy to achieve lap times similar to the MPC controller while reducing track constraint violations by 50%
- Several techniques for improving training stability and performance such as curriculum learning, reward shaping, and data augmentation lead to faster convergence and better generalization of the learned policies
- Extensive experiments were conducted to evaluate the robustness of their approach under various conditions such as changes in lighting conditions, track layouts, and vehicle configurations demonstrating that their approach is highly adaptable and can handle different scenarios with minimal retraining.
Abstract: We present a reinforcement learning-based solution to autonomously race on a miniature race car platform. We show that a policy that is trained purely in simulation using a relatively simple vehicle model, including model randomization, can be successfully transferred to the real robotic setup. We achieve this by using novel policy output regularization approach and a lifted action space which enables smooth actions but still aggressive race car driving. We show that this regularized policy does outperform the Soft Actor Critic (SAC) baseline method, both in simulation and on the real car, but it is still outperformed by a Model Predictive Controller (MPC) state of the art method. The refinement of the policy with three hours of real-world interaction data allows the reinforcement learning policy to achieve lap times similar to the MPC controller while reducing track constraint violations by 50%.
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