Playing a 2D Game Indefinitely using NEAT and Reinforcement Learning

Authors: Jerin Paul Selvan, Pravin S. Game

5 pages, 7 figures, 3 tables
License: CC BY-SA 4.0

Results of the summarizing process for the arXiv paper: 2207.14140v1

  • Comprehensive Summary
  • Key points
  • Layman's Summary
  • Blog article
In recent years, the use of robotics and artificial agents has become increasingly common. To address the challenge of testing the performance of new path finding or search space optimization algorithms, artificial environments with artificial agents have been created. Games such as "Flappy Bird" provide an effective way to test these algorithms by allowing for more efficient determination of algorithm performance compared to simulations. Two algorithms that have been enforced on artificial agents in "Flappy Bird" are NeuroEvolution of Augmenting Topologies (NEAT) and Reinforcement Learning. The NEAT algorithm follows genetic algorithms by considering an objective function, crossover, mutation, and augmenting topologies. Reinforcement learning remembers the state, action taken at that state, and reward received for the action taken using a single agent and a Deep Q-learning Network. Through various iterations by changing the initial population size in "Flappy Bird," researchers found that the average score gained by the agent increased. In conclusion, games like "Flappy Bird" provide an effective way to test path finding or search space optimization algorithms through artificial environments with artificial agents. The use of NEAT and Reinforcement Learning algorithms has shown promising results in improving agent performance; further research could explore the potential of other algorithms such as those involving multi-dimensional image problems or hidden layers.
AI-generated keywords: Robotics Artificial Agents Path Finding Reinforcement Learning NEAT

AI-generated Key Points

  • Robotics and artificial agents are increasingly common in recent years
  • Artificial environments with artificial agents have been created to test new path finding or search space optimization algorithms
  • Games like "Flappy Bird" provide an effective way to test these algorithms compared to simulations
  • Two algorithms enforced on artificial agents in "Flappy Bird" are NEAT and Reinforcement Learning
  • NEAT considers an objective function, crossover, mutation, and augmenting topologies while Reinforcement learning remembers the state, action taken at that state, and reward received for the action taken using a single agent and a Deep Q-learning Network
  • Researchers found that changing the initial population size in "Flappy Bird" increased the average score gained by the agent
  • The use of NEAT and Reinforcement Learning algorithms has shown promising results in improving agent performance
  • Further research could explore other potential algorithms involving multi-dimensional image problems or hidden layers.
Also access our AI generated: Comprehensive summary, Lay summary, Blog-like article; or ask questions about this paper to our AI assistant.

Abstract: For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an environment to test them.The creation of artificial environments with artificial agents is one of the methods employed to test such algorithms.Games have also become an environment to test them.The performance of the algorithms can be compared by using artificial agents that will behave according to the algorithm in the environment they are put in.The performance parameters can be, how quickly the agent is able to differentiate between rewarding actions and hostile actions.This can be tested by placing the agent in an environment with different types of hurdles and the goal of the agent is to reach the farthest by taking decisions on actions that will lead to avoiding all the obstacles.The environment chosen is a game called "Flappy Bird".The goal of the game is to make the bird fly through a set of pipes of random heights.The bird must go in between these pipes and must not hit the top, the bottom, or the pipes themselves.The actions that the bird can take are either to flap its wings or drop down with gravity.The algorithms that are enforced on the artificial agents are NeuroEvolution of Augmenting Topologies (NEAT) and Reinforcement Learning.The NEAT algorithm takes an "N" initial population of artificial agents.They follow genetic algorithms by considering an objective function, crossover, mutation, and augmenting topologies.Reinforcement learning, on the other hand, remembers the state, the action taken at that state, and the reward received for the action taken using a single agent and a Deep Q-learning Network.The performance of the NEAT algorithm improves as the initial population of the artificial agents is increased.

Submitted to arXiv on 28 Jul. 2022

Tools for this paper

Explain it differently 3 free rewrites left today
Export BibTeX · RIS (Zotero, Mendeley, EndNote) · Markdown (Notion, Obsidian) · Premium
Citation alerts Premium
Journal club Slides to present it Premium
For journalists Press kit and hype check Premium

Ask questions about this paper to our AI assistant

You can also chat with multiple papers at once here.

Figures and plots

Ask about a figure by number or use its question button to request visual analysis. Up to two figures and four image panels per question. Values read from plots are approximate; check the original data.

AI assistant instructions?

Assess the quality of the AI-generated content by voting

Score: 0

Why do we need votes?

Votes are used to determine whether we need to re-run our summarizing tools. If the count reaches -10, our tools can be restarted.

The previous summary was created more than a year ago and can be re-run (if necessary) by clicking on the Run button below.

Similar papers summarized with our AI tools

Navigate through even more similar papers through a

tree representation

Disclaimer: The AI-based summarization tool and virtual assistant provided on this website may not always provide accurate and complete summaries or responses. We encourage you to carefully review and evaluate the generated content to ensure its quality and relevance to your needs.