Learning by Viewing: Generating Test Inputs for Games by Integrating Human Gameplay Traces in Neuroevolution
Authors: Patric Feldmeier, Gordon Fraser
AI-generated Key Points
- Automated test generation is common in many programming domains
- Games present unique challenges due to randomization and hard-to-reach program states
- Neuroevolution combined with search-based testing has shown promise for testing games
- Co-evolutionary search for optimal network topologies and weights can take unreasonably long durations
- Patric Feldmeier and Gordon Fraser propose a novel approach that integrates knowledge about human gameplay behavior into the evolutionary search for networks using traditional gradient descent as a mutation operator
- Experiments on eight diverse Scratch games show that this approach significantly reduces required search time from five hours to only 52 minutes
- This paper presents a promising solution to generating automated tests for games, which could improve game development processes.
Abstract: Although automated test generation is common in many programming domains, games still challenge test generators due to their heavy randomisation and hard-to-reach program states. Neuroevolution combined with search-based software testing principles has been shown to be a promising approach for testing games, but the co-evolutionary search for optimal network topologies and weights involves unreasonably long search durations. In this paper, we aim to improve the evolutionary search for game input generators by integrating knowledge about human gameplay behaviour. To this end, we propose a novel way of systematically recording human gameplay traces, and integrating these traces into the evolutionary search for networks using traditional gradient descent as a mutation operator. Experiments conducted on eight diverse Scratch games demonstrate that the proposed approach reduces the required search time from five hours down to only 52 minutes.
Tools for this paper
Ask questions about this paper to our AI assistant
You can also chat with multiple papers at once here.
⚠The license of the paper does not allow us to build upon its content and the AI assistant only knows about the paper metadata rather than the full article.
The previous summary was created more than a year ago and can be re-run (if necessary) by clicking on the Run button below.
⚠The license of this specific paper does not allow us to build upon its content and the summarizing tools will be run using the paper metadata rather than the full article. However, it still does a good job, and you can also try our tools on papers with more open licenses.
Similar papers summarized with our AI tools
Navigate through even more similar papers through a
tree representationLook for similar papers (in beta version)
We compare the title and abstract with papers indexed in our database. For arXiv papers, we search within the same category; for DOI and other sources, we search across sources and subjects. You can rerun the search as our database grows.
Disclaimer: The AI-based summarization tool and virtual assistant provided on this website may not always provide accurate and complete summaries or responses. We encourage you to carefully review and evaluate the generated content to ensure its quality and relevance to your needs.