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Digital Design for Wearables
Sibel Deren Guler, Madeline Gannon, Kate Sicchio
Apress eBooks
DOI: 10.1007/978-1-4842-1808-2_8 (Computer Science)
License: not stated (all rights reserved)
Abstract: We have a long tradition––as old as human civilization itself––of crafting wearable garments and objects for the body. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Published on 01 Jan. 2016