Résultats de recherche pour « Multi-Agent Credit Assignment »
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Multi-agent reinforcement learning (MARL) has become more and more popular over recent decades, and the need for high-level cooperation is increasing every day because of the complexity of the real-world environment. However, the multi-agent credit assignment problem that serves as …
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Multi-agent reinforcement learning (MARL) has become more and more popular over recent decades, and the need for high-level cooperation is increasing every day because of the complexity of the real-world environment. However, the multi-agent credit assignment problem that serves as the main obstacle to high-level coordination is still not addressed properly. Though lots of methods have been proposed, none of them have thought to perform credit assignments across multi-levels. In this paper, we aim to propose an approach to learning a better credit assignment scheme by credit assignment across multi-levels. First, we propose a hierarchical model that consists of the manager level and the worker level. The manager level incorporates the dilated Gated Recurrent Unit (GRU) to focus on high-level plans and the worker level uses GRU to execute primitive actions conditioned on high-level plans. Then, one centralized critic is designed for each level to learn each level’s credit assignment scheme. To this end, we construct a novel hierarchical MARL algorithm, named MLCA, which can achieve multi-level credit assignment. We also conduct experiments on three classical and challenging tasks to demonstrate the performance of the proposed algorithm against three baseline methods. The results show that our method gains great performance improvement across all maps that require high-level cooperation.
Abstract We consider the situation in which cooperating agents learn to achieve a common goal based solely on a global return that results from all agents’ behavior. The method proposed is based on taking into account the agents’ activity , …
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Abstract We consider the situation in which cooperating agents learn to achieve a common goal based solely on a global return that results from all agents’ behavior. The method proposed is based on taking into account the agents’ activity , which can be any additional information to help solving multi-agent decentralized learning problems. We propose a gradient ascent algorithm and assess its performance on synthetic data.
Video monitoring has a wide range of applications in a variety of scenarios, especially in smart parks. How to improve the efficiency of video data processing and reduce resource consumption have become of increasing concern. The high complexity of traditional …
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Video monitoring has a wide range of applications in a variety of scenarios, especially in smart parks. How to improve the efficiency of video data processing and reduce resource consumption have become of increasing concern. The high complexity of traditional computation offloading algorithms makes it difficult to apply them to real-time decision-making scenarios. Thus, we propose a multi-agent deep reinforcement learning algorithm with credit assignment (MACA) for computation offloading in smart park monitoring. By making online decisions after offline training, the agent can give consideration to both decision time and accuracy in effectively solving the problem of the curse of dimensionality. Via simulation, we compare the performance of MACA with traditional deep Q-network reinforcement learning algorithm and other methods. Our results show that MACA performs better in scenarios where there are a higher number of agents and can minimize request delay and reduce task energy consumption. In addition, we also provide results from a generalization capability verified experiment and ablation study, which demonstrate the contribution of MACA algorithm to each component.
Abstract Multi-agent systems (MASs) are a form of distributed intelligence, where multiple autonomous agents act in a common environment. Numerous complex, real world systems have been successfully optimized using multi-agent reinforcement learning (MARL) in conjunction with the MAS framework. In …
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Abstract Multi-agent systems (MASs) are a form of distributed intelligence, where multiple autonomous agents act in a common environment. Numerous complex, real world systems have been successfully optimized using multi-agent reinforcement learning (MARL) in conjunction with the MAS framework. In MARL agents learn by maximizing a scalar reward signal from the environment, and thus the design of the reward function directly affects the policies learned. In this work, we address the issue of appropriate multi-agent credit assignment in stochastic resource management games. We propose two new stochastic games to serve as testbeds for MARL research into resource management problems: the tragic commons domain and the shepherd problem domain. Our empirical work evaluates the performance of two commonly used reward shaping techniques: potential-based reward shaping and difference rewards. Experimental results demonstrate that systems using appropriate reward shaping techniques for multi-agent credit assignment can achieve near-optimal performance in stochastic resource management games, outperforming systems learning using unshaped local or global evaluations. We also present the first empirical investigations into the effect of expressing the same heuristic knowledge in state- or action-based formats, therefore developing insights into the design of multi-agent potential functions that will inform future work.
In recent years, the development of smart cities has accelerated. There are several issues to handle in smart cities, one of the most important of which is efficient resource allocation. For the modeling of smart cities, multi-agent systems (MASs) can …
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In recent years, the development of smart cities has accelerated. There are several issues to handle in smart cities, one of the most important of which is efficient resource allocation. For the modeling of smart cities, multi-agent systems (MASs) can be used. In this paper, an efficient approach is proposed for resource allocation in smart cities based on the multi-agent credit assignment problem (MCA) and bankruptcy game. To this end, the resource allocation problem is mapped to MCA and the bankruptcy game. To solve this problem, first, a task start threshold (TST) constraint is introduced. The MCA turns into a bankruptcy problem upon introducing such a constraint. Therefore, based on the concept of bankruptcy, three methods of TS-Only, TS + MAS, and TS + ExAg are presented to solve the MCA. In addition, this work introduces a multi-score problem (MSP) in which a different reward is offered for solving each part of the problem, and we used it in our experiments to examine the proposed methods. The proposed approach is evaluated based on the learning rate, confidence, expertness, efficiency, certainty, and correctness parameters. The results reveal the better performance of the proposed approach compared to the existing methods in five parameters.